In previous years, as GPUs got faster, most people often got newer, better monitors because the GPU could drive more, so why not. Who cares if a GTX1080 can run a game at 240fps if you have a 1080p60 monitor? The 1060/RX480 will run it at 60fps and they'll both look the same in that 1080p60 monitor. Since resolution is remaining stagnant, with the development of new cards getting faster, we can now get the "diminishing returns" you mention in the context of 1080p. It is a new case of "good enough": more is great, but 1080p gets the job done very well. this time despite 1440p and 4K, the great majority of users are at 1080p and will likely remain at that resolution for a long time. I think the context of your point is that, unlike previous mentions of 480p, 600p, 720p. This in itself isn't revolutionary or noteworthy, it's simply business as usual: technology evolves, things get faster. Yes, the new cards on new process are bringing more performance and maxing out at 1080p - in current games, most likely not a year from now. and so we aren't at the mercy of any third party vendors who may or may not be interested in keeping their code up to date or catering to our customer's needs.I think I understand your point, but some are getting lost because of the lack of context. We control every line of code that runs on our modules. One of the biggest advantages of the Adafruit Bluefruit LE family is that we wrote all of the firmware running on the devices ourselves from scratch. There are plenty of BLE modules out there, with varying quality on the HW design as well as the firmware.
0 Comments
Leave a Reply. |